A collection of my work across web development, game development, and educational content.

A strategic action game set in a harsh desert world, developed in collaboration with Wolversoft. I led gameplay UI design, gameplay systems, and assisted with art direction.

A homage to the classic NES game Jackal, built in Godot 4 with custom pixel art and modern UI/UX.

A modern portfolio showcasing my projects and skills with React, Next.js, and Chakra UI. Features responsive design and interactive elements.

An educational YouTube series teaching 3D game development in Godot 4 by creating a marble obstacle course game similar to Marble Blast Ultra.